Grael Ship's CarpenterEdit
Agility: d8, Smarts: d6, Spirit: d10, Strength: d12, Vigour: d8
Boating: d6, Fighting: d12, Intimidation: d6, Notice: d6, Stealth: d4, Knowledge: Carpentry d6, Repair: d8, Swimming: d4, Persuasion: d4
Parry: 8, Toughness: 9(1), Pace: 4, Charisma: 0, Fame: 21, XP: 106
Old Sea Dog, Brawny, Brawler, Bruiser, Shipwright, Common Bond, Iron Jaw, Improved Martial Artist, Improved Sweep, Grit, Connections (Shipwrights of Baltimus - From Fame), Guardian, Improved Nerves of Steel,
Heroic, Illerate, Blackmailed, Garrulous.
Hindrances Gained Through Play:Edit
-2 die types Vigour
When Gruul was mummy turned me upside down and this made Gruul sick. So I was named after my first sound.
Gruul didn't like the whaling games, daddy was much disspointed, instead Gruul played with wooden grails who fought wars against the evil ones who were stronger than Gruul.
Gruul liked making things from wood, so when Gruul was a big..ger grail daddy bought me carpenter tools from a funny coloured man who bought daddy's catch. Soon Gruul was making much better things than soldiers. Gruul fixed things for Daddy and this made him proud of Gruul.
Gruul was tired of been picked on by the much older grails who still didn't like Gruul been good with his hands, so Daddy traded the coloured man more whale to give Gruul a ride to the "wig wide world" which made gruul hug himself when on ship, rocking and swaying making him think of mommy.
Gruul woke one day and saw the coloured man helping a wounded fish boy on boat. Gruul gave him soup every say till he was good. Fish boy was called Cavots viv Pelicans or something like that so Gruul just calls him Pel now or else Gruul forget.